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- The following script shows how you can query the region database at gridsurvey.com to get the UUID of any Main Grid SL region map and apply it as a texture to a prim.
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Texture |
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- Random texture chooser
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Texture |
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- Script for a disco light...
create two (or more) textures with different color and put them in the root prim
change name in scrip of texture and the time...
PS: if you know a better way, let me know...
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Texture |
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- Smoothly drop texture alpha using exponential fall-off.
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Texture |
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- Texture rotation for a water wheel
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Texture |
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- Small script to change a texture to any key you say.
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Texture |
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- Object Alpha Fader Transition Effect
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Texture |
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Texture |
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- Plays animated textures
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Texture |
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- A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
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Texture |
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Texture |
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- Slideshow
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Texture |
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- Thsi script gives you the key of the texture on the object that you put this script in.
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Texture |
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Texture |
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- texture switcher, menu driven, supports many many textures
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TExture |
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- This can be used to build a HUD (tiny prims) which can display messages or have a variable user interface. It can also be used to create large signs on which you can show messages.
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