
Come visit Phaze Demense (pronounced di-MANE/ or /dih-MEEN/, meaning a Lord's region), where everything I do is free. You can Teleport to Phaze Demesnes. and grab all the goodies. They are in houses and signs all over our 5 islands and undersea.
Ferd Frederix -
email me fred @ mitsi.com
Remember Our Veterans This Memorial Day
Memorial day in the United States is coming up soon, on the last Monday in May on the 29th. Our national holiday honors those who fought and died to defend our country. Traditionally, we fly the American flag that day.
Here is a simple way to express your appreciation for our veterans ultimate sacrifice via Second Life, by adding a waving, animated American flag to your parcel:

OpenSim and Second Life have many wonderful artists who can sculpt and build wonderful items. Everywhere I go I see great looking animals and objects. But those objects are just sitting there! Maybe they move a head or blink and eye, but that's about all I see. It makes it far more dramatic when your critters move and exhibit animal-like behavior. There seems to be a lack of knowledge or skill on how to do simple movements, perhaps because people do not know how to script, or if they do, what tricks you can use to do these effects with.
Pets can move about using several techniques, such as prim movement, llMoveTo
physics, as vehicles using physics, and with the several new path finding commands.
OpenSim has a variety of poorly behaving physics engines, and I want to keep this
simple. In honor of the people who found
a new
species of leopard frog in New York, I made a mesh
frog
and a moving bug for it to eat and a set of scripts to animate them
This article will show you how to do
basic animal behavior and movements effects using the simplest possible method of
prim movement:
OpenSim users: Because this project is based on mesh, it requires OpenSim version 0.7.2 or higher
Make your own Animated frog that chase bugs


It's time to give away a bunch of my work again. I've always loved birds and bees and I love to make things that are unusual and unique. This bee was inspired by this sign I saw at the Texas State fair.
I'll show you how to make a 5-prim bee that gather honey from 1-prim flowers, and takes it back to a 1-prim beehive. I'm giving away some difficult work here! The wing sculpt alone took me weeks to figure out. Since I wanted this to work in OpenSim, too, I had to come up with a function to replace the (broken) llLookat() system call.
This project includes several neat tricks I've learned and will teach you:
1) It uses non-physical movement, so it is very low lag. Except for a small burst of script activity every 5 seconds, this script uses few resources.
2) It works in OpenSim thanks to a neat replacement for llLookAt(). If you are a scripter, you will love the function face_target().
2) This bee uses a very fast wing-movement effect that has no server-side lag at all, even for very high wing rates. This is the same trick I have used in my freebie butterflies, fairies and hummingbird projects, and now you will know how the trick works. There is a template included so you can make your own wings. I've never seen it published before. This is a zero-lag effect.
Read the post and make you own bee for collecting pollen!
Normally avatars cannot go off the edge of a sim. But a simple trick will let you move your avatar off the edge. Even better, you can dance, walk, or fly!
I made a set of sculpts and a nice demo of this effect in an off-sim dance floor. In addition, I've modified a camera control script that you can add to existing pose balls.
![]() |
![]() |
| This is the original photo I modeled it from. | The result is this 9-prim stairway to heaven |
Read this post for more information and all sets of sculpts, textures and both scripts.
Want to play music on your land in Second Life? Here is a list of over 600 streaming stations that are compatible with Second Life.
These are the Top-10 most-listened-to radio stations on the Internet in more than 60 categories.
This table of radio stations refreshes daily from the most popular stations in the world out of over 60,000 stations.
Our sim, Phaze Demesnes, spent an entire week in the Destination Guide as an Editors Pick! We've now been moved into the Adventure & Fantasy category.
Many
Lindens make a bear to give out to residents. Hunting Linden bear is a difficult
thing to do, since Lindens can hide invisibly and are often very busy with office
hours. Some will give them out when asked, and others give theirs for good deeds.
This Valentines day will give you a good shot at collecting more Linden bears. There is usually an annual Kiss-a-Linden event on February 14. Don't want to kiss a Linden? Too yucky? You say you just want to click and get one?
Well, you can! Get ready for the easiest bear you will ever get. There is a set of SL8B (Second Life 8th Birthday) Linden bears on the Marketplace.
There are many more bears that you can get by just knowing where to look. I have seven more for you.
This post will show you seven more to hunt for.
My chat-to-speech system is now online. I've also coded a demo so you can see how it operates here on the web.
View the Demo and then join us in Phaze Demesnes to get a free copy in the Proton Dome.
|
| Multiple blinking eyes option |
They live! I have a set of living robots in the dome in Phaze Demesnes, and in OpenSim. And scripting is completed! These pets are based on the XS_Quail code (below), but are much improved and are not specfic to robots or quail or any other type of animal.
Here is a video showing how the pet Troubot Robot moves, and how the eyes change.
How to make a breedable pet robot
I just published 8 pages of an article on how to make your own breedable pet in Second Life. Xundra Snowpaw has published the source code under the BSD open source license. If you want to see what others have done with these scripts, check out Twibbles at their store.
I cannot teach you how to make Twibbles. But I can show you how to use these open source scripts to make a set of the original XS Quails. Once you have mastered this step, you can change the scripts to make your own virtual pets. The zip file includes the original code, modified code, and a re-written set of scripts for the Pet Robot project (above) that can be used to make almost any animal.

According to http://breedables.wordpress.com, the XS Quail and XS Cactus were first breedable ecosystem in Second Life. They were based on the open source script available from the Seid Mushrooms creator. The Cactus were developed and released first, in March, 2010.
On 25th July, 2010 Xundra handed out copyable Quail food and Cactus watering cans, declaring the end of support for XS products. The scripts were published at Google code on Jun 19, 2010 under a BSD license. This is the first article on how to make your own breedable pet from these scripts.
Linda Kellie has graciously donated years and years of her work to the open source
community. Her site at
www.lindakellie.com has an amazing amount
of animations, hair, skins, textures, objects, sculpts, and even complete OpenSim
setups. I've searched for years for free sculpts, and I don't think I have found
more than one or two, so I was blown away by her sculpt collection. Linda has graciously
donated a huge amount of work! I've examined each and every sculpt, and I
can attest that she is very talented at sculpting.
Just look at this 1 prim beauty ... it's only 1 prim!!!
Her site has all this neatly arranged into zip files. But I never know exactly what a sculpt will look like until I pay to upload it, so I wrote some Processing code to show you a 3-D view of each sculpt.
My conversion process mades these into web-safe 3-D PNG and GIF images, and it also makes Objects (OBJ) and Mesh (DAE) files of of these sculpts, so you can use them as a mesh or in any CAD 3D package.
I've also added all my best sculpts for you to use.
Just click this image to get all the goodies!
I've kept a large hoard of seamless textures since the early 1990's tucked away
on various hard drives. Since Linda Kellie
has graciously donated a large number of textures to the open source community,
I'm combining my collection with hers and letting you pick and choose and see them
as seamless tilings.
I use Archipelis to make a lot of animals and birds in Second Life. In this article, I'll show you how you can easily make a moving animal in Second Life by combining the output of Archipelis from http://www.archipelis.com/ with my newest database-driven Prim Animator. The clip at the right shows one possible animation out of many. It is easy to draw and make 3-D content in Second Life with Archipelis. When you combine this easy to use tool with my easy to use scripts, you can make moving, jumping, and crawling objects in Second Life.
This is an easy project. I've gone into a lot of detail because this is a powerful technique for making anything move in Second Life.
Part 1 - Making animated
animals in Second Life
Part 2 - Making a Baby Bird for Second
Life using Archipelis
Part 3 - Making the Mama
Robin bird using Archipelis for Second Life
Part 4 - Loading your project into
Second Life
Part 5 - Animating your birds nest
Here is a free set of cubes, spheres, cylinders and a flat plane that can be easily imported into a large variety of free 3-D packages ready to make into any sculpted shape quickly and for free. These cost me several thousand dollars and a month of work, so take advantage of me and download the zip file of SL compatible sculpt prototypes. You can use these in almost any software package. I've tested them in Daz Studio, Google Sketchup, Wingz 3D, K-3, ShapeShop, Adobe Photoshop CS5 Extended, Animator and AC3D.



Here is a complete set of scripts and sculpts
to make a Valentines Day Tour bird for two lovers! It can be made with as few
as 8 prims. It is easy to teach routes to, and you can expand it to chat to your
visitors, and play sounds.
Here
is a fantastic resource for anyone wanting to make their own clothes and skins.
I've combined open-source skins by Eloh
Eliot with the open source SL Clothes Previewer by Johan Durant, and I've also
updated the Clothes Previewer to use high-rez open-source templates. It works
on Windows and Macintosh, and runs on Linux under wine. I've also added
free clothes examples and posted instructions on how to
use it.

Now you can show off your Flickr stream in a cool 3-D view. No coding needed, and it works as a link in Facebook, Wordpress, or even an iframe. No web site is needed, so you can email the link or post it to any blog, and you can use it on a shared media prim or in your profile in Second Life!
View Full-screen Demo and then make your own Flickr URL

Here is an article on a simple to use and free program to make 3-D sculpted pipe shapes by Mikage Boa. Mikage also makes a simple Block to Sculpt editor.
Here is an article on a simple to use program to make 3-D sculpted sim shapes from Second Life or OpenSim grids with the terrain map generator by SpinMass. SpinMass also makes the Lathe Build tool (L$500), ShapeGen ($100L), and the Bailiwick RAW file editor (free).


The Phoenix and Imprudence viewer now supports automatic prim edge and face alignment. This feature comes courtesy of the former Qarl Linden. Qarl Fizz posted a patch in October 2010, and it's so useful it is already in the Imprudence Experimental Release and in the standard Phoenix release.
To use it, look for new selection checkbox on the build tool, just above “Edit linked parts”. With the build tool open, select a group of prims, then select the “Align” option. Click the arrows and dots that appear for each plane. Press Shift and click the arrows that appear for packing prims together.

The Phoenix viewer now supports automatic Parcel Windlight land settings that send Windlight Sky and Water Presets to your visitors automatically. I've wished for this for years and years.
Here is a quick video by Jessica Lyon, the founder and manager of the Phoenix developer team, showing some of the features:
For information on setup, and on various options, check the short article at this link or the Phoenix page.

OpenSim is starting to catch on. It's a great way to prototype and build since
it does not need an internet connection or any router or port configuration, so
it's ideal for use while flying or traveling or anywhere you don't have a decent
network connection, or any number of other circumstances.
Now you can make it truly portable by running OpenSim
off a thumb drive!
It also works on your hard drive.
Ever needed a particular shape of a prim? Daunted by the large number of options
in the editor box? Well, it's far easier to make prims with this wonderful tool
by Crystal Gadgets.
This tools costs L$390 and is worth every penny . If you are serious about building,
then it is a must-have item!
Ever needed a particular giant or mega prim? You can find many mega prim packages inworld or at SL webstores. But digging through your inventory or running around and actually paying for a mega prim is a not a very good idea.
This post shows you how to get them sent to you for free, thanks to Second Life resident Latif Khalifa the author of the Radegast client, Grid Persister, and the PrimSearch web site. All three of these products are free, too!.

Yes, I know this isn't a tool - but you've probably heard the Caramell Dansen dance gesture playing this song in Second Life™.
The first time I saw this in Second Life a very cute girl walked up to me, blocked my way, and played it. I was in awe. I said "Want" ... but all I got was the gesture :-(
Now you can see the English lyrics version here, and the Swedish original with mis-heard English lyrics!

The smallest you can normally make a prim is a rather large 0.1 X 0.1 X 0.1. These are too small for rings, necklaces, and other jewelry.
Rhese simple techniques will let you make tiny, tiny prims of impossibly small sizes.
Wonder why those sculpties look distorted and blobby? Here is a simple fix!
Bring up the 'Advanced' menu with Ctrl-Alt-D, or Opt-Ctrl-D on a Mac. A new tool
bar item "Advanced" will appear at the top.
Select the menu for 'debug settings' near the bottom.
In the blank space, copy and paste the word: RenderVolumeLODFactor,
and set the value to 4 to get all sculpts looking great.

This one-script prim animator
is is one of the most useful scripts in Second Life™. You can now animate any object,
with just one script!
Setup is very simple. Just drop the script and a blank notecard into the object, click the object, and give your animation a name. Move all the prims around, and click Record. When done, click the Animation Name, and watch it play back every move!This script uses a new and very fast command called 'llSetPrimitiveParamsFast'. This means that dozens of prims can move almost instantly.
Best of all - I've open sourced it,
so it's FREE!
|
I just finished this Mars Attacks-like avatar, with working ray gun that rezzes and vaporizes noobs! Have fun with the gun anywhere, including no-script zones.
If you have rez rights, you can skeletonize noobs 'til the wee hours. Come to Phaze Demenses, rez in and look behind you at Comic Island and grab yours while the phasers are hot!
Viewer 2 is missing all the great Windlight settings that were in Emerald. Now you can have them and a bunch more ... an additional 420 new Windlight effects in just a few minutes. This zip file will add 382 new atmospheric effects to Viewer 2, and 38 new water effects. If you are new to Windlight, try this tutorial from Torley:
Torley's WindLight Settings Tutorial
So download the files and install them. I've included instructions for XP, Windows Vista and 7, Linux, and Macs.
Also, WindLight notecards for WindLight water and sky presets are now tradable assets inworld !
Want to record voice? Need to save that seminar and play it back later? Want to haunt someone this Halloween by playing back something that comes back to haunt them? Now you can record speech (or any other sound) in Second Life, or any game for that matter, simply and easily, with SoundLeech, a simple and free sound grabbing freeware app by Mike Looijmans.
I'll show you how to use two free tools (and you
get a third for free) that you can use to create your very own
Sim Scanner, with realistic topography
and moving people indicators. We'll be combining a free sim scanner with your sims
3-D topography with moving, mouse-stirrable flash water. Sounds complicated? It's
not. You can grab a copy of mine (shown at left), and with one quick trip in Second
Life and a simple crop in a paint program, have your very own land in a classy 3-D
scanner. >
![]() |
![]() |
|
|
| Dolar Matova Tara's portfolio |
Justin the Tree (He is 3-D in SL) |
WavinggirlsAV Voom | Winter Nightfire C.J. Ross's Art portfolio |
|
![]() |
![]() |
![]() |
| Filthy Fluno jeffreylipskyarts.com |
Gino Rascon | Willow Halfpint | Strawberry Singh Strawberrysingh.com |
My dear friend Wavinggirl had a small stool when she was a young girl. She found
a picture of it and asked if it was possible to make a model of it in Second Life.
This post shows you how to make the sculpted
legs using a very simple to use ( and free! ) tool. As a bonus, I will show you
how to make sculpts very smooth, like they have been sandpapered smooth, using another
great free tool.
Just drop this script into any prim, and click it! Place your prim just under the Second Life water and it will look marvelous!
It works the same in Second Life as it does here.
Just wave your mouse over it.
Want to make animals move realistically? Don't you just hate it when your $$ expensive prim animator adds 0.2 second delays and the moving parts on your 'whatever' look jerky? Need a good, free, open source prim animator?
Here is a 9-part article including scripts and sculpts on How to make a fish swim in Second Life™.
Whoops! A whale is not a fish...

![]() |
|
| Original Blue Adept cover | Second Life™ reproduction of Piers Anthony Book |
![]() |
![]() |
![]() |
You can make animated gif one-prim objects like this in Second Life™ with just a few clicks and simple script. Go ahead, Convert GIF files to Second Life™. |
Hugin is a tool to convert camera snaps from Second Life™ into panoramic pictures like this one of Spaceport Alpha made by Amanda Vanness: (Click to zoom in, and then click again!
